- o1.Equals(o2) - equality
- By default, true if o1 and o2 are created by execution of the same new
- Can be redefined in a particular class
- Object.ReferenceEquals(o1, o2) - identity
- True if both o1 and o2 are null, or if they are created by execution of the same new
- Static - cannot be redefined.
- Object.Equals(o1, o2)
- True if Object.ReferenceEquals(o1, o2), or if o1.Equals(o2)
- o1 == o2
- True if both o1 and o2 are null, or if they are created by execution of the same new
- An overloadable operator
Friday, August 3, 2018
Equality in C#
Thursday, August 2, 2018
LINQ complexity
There are very, very few guarantees, but there are a few optimizations:
- Extension methods that use indexed access, such as
ElementAt,Skip,LastorLastOrDefault, will check to see whether or not the underlying type implementsIList<T>, so that you get O(1) access instead of O(N). - The
Countmethod checks for anICollectionimplementation, so that this operation is O(1) instead of O(N). Distinct,GroupByJoin, and I believe also the set-aggregation methods (Union,IntersectandExcept) use hashing, so they should be close to O(N) instead of O(N²).Containschecks for anICollectionimplementation, so it may be O(1) if the underlying collection is also O(1), such as aHashSet<T>, but this is depends on the actual data structure and is not guaranteed. Hash sets override theContainsmethod, that's why they are O(1).OrderBymethods use a stable quicksort, so they're O(N log N) average case.
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